Blog entry by Courtney Mcnamee

by Courtney Mcnamee - Thursday, 30 April 2026, 5:58 AM
Anyone in the world

Intellectual, innovative, and creative, INTPs are all about logic and providing different perspectives. Wraith is all about flinging herself into the void, hearing voices from the other side, and weaving between dimensions, so that is awesome. Wraith is more above ducking in and out of battles; she knows when to push the advantage and when to do a tactical retr

Planet Zoo is one of the most advanced simulation games I've ever played. While it isn't perfect, it's pretty close and is paving the way for the sim genre. There is a depth we’ve never seen in both graphics and gameplay, which allows players to feel truly connected to the world they are building. Planet Zoo will take you into your environment in a brand new way, all while raising awareness of important issues through an engaging and enjoyable g

Technically now the "third" version of what is perhaps the perfect game, the Resident Evil 2 remake updates a classic and shows developers that narrative-driven content can succeed without the need for multiplayer and microtransacti

It's safe to say season four has a lot of potential to right some wrongs of the previous season - and just as much potential to wrong some rights. What Respawn's going to do is anyone's guess, though the fans certainly have their own ideas on what worked and what didn't with season three. That said, here are five things we'd love to see in season four, as well as five things that Apex Legends DLC Legends is probably best off leaving beh

What can I say? I'm a sucker for Pokemon . The jump to the Switch wasn't without its faults, yet I found myself enjoying every second of my time with the game. The Wild Area brings thrilling new content to the Galar region, the dialog is witty/corny, and the battles strike the sweet spot of being too easy and aggravatingly difficult. Many games might be more technically advanced, or tell a better story, but there isn't a game this year I enjoyed more than the latest Pokemon advent

2020 and all years that lie ahead will continue to have similar responses from the player base if developers continue to demonstrate poor communication and greedy business models that milk their consumers for as much money as possible. Many game developers make no secret of wanting consumer cash at frequent intervals through expansions or special events, like Hearthstone or Fortnite , but those games hardly ever receive backlash in contrast because there is no deception there. They want your money, and they are up front about how they plan to do

However, others have taken the Epic Games exclusive deal because of the possibilities that open when receiving an influx of cash. Ooblets is a perfect example of a small company that greatly benefited from the cash Epic Games offered at first, but the result was a backlash of negativity online against the practice of exclusive deals. With each announcement, for Indie games or larger developers, online reaction has been similar in a show of frustration against Epic Ga

Smaller Indie game developers meanwhile have a harder choice to make. For instance, the developer of DARQ turned down an exclusivity agreement with Epic Games because of his principles. He was aware of the free advertising his game had received in the years leading up to the release of the game on Steam, and he had reaffirmed his release on that platform days before being approached by Epic Games. To go back on his word so soon would make it difficult for consumers to trust him in the fut

Of course, that number is somewhat inflated, and mainly refers to the total cost of trying to acquire every single cosmetic item in the event. Rather than attempt to have a civilized discussion with its player base, Drew McCoy, the Executive Producer for the game, decided to go on a childish tirade against their players, calling them "dicks", "ass-hats", and "freeloade

At the end of the day, Epic Games wants to succeed as a publisher by hoarding exclusives, and time will tell if their strategy works, but it is clear that they are completely committed to their strategy and are not interested in the opinions of users who dislike exclusivity agreements. As a result, we can be sure to hear more as each new exclusivity deal is announ

Likely one of the most decried and frequently debated adjustments that Respawn's made to the Apex formula is introducing skill-based matchmaking (or SBMM) to the casual, everyday "Play Apex" mode of p

Apex Legends made a powerful debut Q1 of 2019, EA opting for a bold "no marketing" tactic. Embodying the trends of 2019 by building on the popular battle royale genre, Apex Legends released on Windows, PS4, and Xbox One for free. Streamers contributed to the game’s success, but players stuck around due to the unique incorporation of ability-based heroes and a wonderfully addicting set of movement mechanics. Apex barely edges this one out due to Respawn’s slow-moving developmental support, but the fact that competitives and casuals alike have stuck around is a testament to the game’s impressive fundament