Blog entry by Jarred Littler

Anyone in the world

Arthur Morgan is a misanthrope at heart. He just really hates people. It's possible to antagonize random people on the street, and sometimes Arthur will ask them, "You want trouble?" This will either result in the person pleading with Arthur to stop or chastising him and fighting b

Arthur and Dutch are even made deputies of the local law enforcement, but it turns out to be an elaborate bait set by the Grays. The gang is ambushed, which ends in the death of Sean MacGuire, and Jack Marston (John's son) is kidnapped by the Braithwaites and taken hostage. Both families are outgunned by the Van der Lindes when the dust settles, but this violent outbreak forces the crew out of t

While Chapter 5 provides the biggest change of scenery throughout the extent of RDR2, __ it's short-lived and doesn't feel anywhere near as fleshed out as other moments of the game. Each chapter of the Western did an excellent job at introducing new characters or places and developing them until they felt fully realized. Chapter 5 was a rare lapse in the otherwise masterclass of game, story, and Regiprocess.com art that Rockstar weaved together to create Red Dead Redemption _

Location: Buildings between the Gunstore and General Store in Saint Denis

Everyone who has ventured to Saint Denis might realize that this isn’t exactly the healthiest city in 1899, nor is it the safest. Those who have explored enough of Saint Denis might have stumbled upon a few mysterious writings etched into the walls of certain areas, spelling ominous warnings and riddles for those who dare to stay. In total, there are 5 of these scribbles scattered around Saint Denis, and finding them all reveals a pentag

_Red Dead Redemption 2 _ 's campaign has cemented itself as one of the most immersive Western RPGs ever released. Its expansive open-world, countless side missions, and endless customization options are all frosting on Rockstar Games' enthralling narrative that details the escapades of outlaw Arthur Morgan and the Van der Linde gang . The nearly 50-hour-long story unfolds over several lengthy chapters, which are all vastly different from one another. But which of the game's chapters are the best, and which are lackluster in compari

Arthur is simply threatening Archie with death, and he utters it in the coolest and most poetic way possible. It also proves that Arthur is a malicious villain, threatening a young teenager with death after viciously assaulting his father (and possibly causing his dea

But this is a Rockstar game, and Rockstar games aren't known for having morally sound protagonists. Depending on how he's played, Arthur Morgan can be downright unlikable, as is evident through these horrifying li

Eventually, it would only befit both Sadie's character and Red Dead Redemption 3 's world for her to journey to South America. In the original Red Dead Redemption , the region of Neuvo Paraiso gave the game some of its best content, and Rockstar could bring it back as a stop along Sadie's path. If she followed her ever-hardening bounty hunter tale, she could head south in pursuit of a target that was getting away, perhaps an unknown O'Driscoll or member of Micah's clique who got away, something personal enough that Sadie would forego her jurisdiction as a bounty hunter to pursue the tar

The conflicts are certainly different for Anakin and Dutch, the outcomes even more so, but the nature of their stories is still very similar. They are both characters who bring about the very things they are trying to avoid in their quest for the life they want. Blinded by selfishness and greed, they each make mistake after mistake not realizing they are creating their own downfall, from rushing into situations without proper planning to trusting people they know they shouldn't. A hero's demise and the rise of a villain are timeless tales in every form of literature, and Red Dead Redemption _ and Red Dead Redemption 2 _ already set in motion that narrative for Dutch. This, paired with the fact that moving forward in time with RDR3 presents massive struggles, makes continuing the prequel trajectory an ideal fit. Doing so gives fans the opportunity to see a young Dutch van der Linde in a similar way that Star Wars fans saw the boy who would one day become Darth Va

Lenny was a young outlaw eager to make a name for himself that also loved to have a good time and chat with the rest of the Van der Linde crew. His saloon mission was one of RDR2 's comedic highlights, and he provided some of the best conversations in the game, like talking to Arthur about his white privilege and teaching Sean MacGuire how to r

Dutch's origins as a runaway from his impoverished family struggling to make it, and his turn to thievery for survival, also lay the foundation for the gang itself. Dutch feels like an outsider in the frontier, a misfit that dreams of a better life. As such, he collects other outsiders struggling to make it and brings them into his family. He finds a brother in Hosea when they try to rob each other, similar to Anakin finding a brother in Obi-Wan Kenobi, and the two form the bedrock of the Van Der Linde Gang. Dutch then finds sons in Arthur and John , another pair of unfortunate kids trying to survive, and the stage is set for Dutch's series of betrayals in RDR2 . As Anakin turned his back on Obi-Wan and caused Padme's demise, so too does Dutch turn his back on Hosea and set in motion the destruction of John and Art