Blog entry by Luther Wilkerson

Anyone in the world

Red Dead Redemption 2 is a modern masterpiece of gaming, led by an incredible protagonist in Arthur Morgan. Fans were a little skeptical of a new character, as John Marston is such a gaming icon and a major reason for the success of the first game. But Arthur instantly won over players with his sense of humor, charming personality, and pitiful f

Poor Arthur has to go through a lot. As the gang's strongman, he's often tasked with some of the most taxing jobs, with very little appreciation coming back his way. But this cutscene is a welcome reprieve, where players get to see him actually enjoy himself. He even laughs, openly and heartily - a rare sight, for such a troubled

By contrast, Red Dead 1 opens much more slowly, yet with a remarkable display of bravado and stupidity from its protagonist. Forced to confront his old gang members in order to save his family, John goes to meet Bill Williamson, who's hiding out in Fort Mercer with a gang of his

It’s difficult not to judge after getting duped by a man who’s in love with his horse. This offbeat side mission from the original Red Dead Redemption 2 Guide Dead Redemption sees John head off on a "mercy mission" to rescue Lucy, Jeb’s lamented l

While the main missions contain plenty of comic moments - both Arthur and John have quickfire wit - it’s the 'Stranger' missions and side quests that contain the funniest, most bizarre stories. All the funniest video game missions have a little darkness behind them - and Red Dead pulls them off perfec

A day later, players can continue the Red Dead Redemption 2 Stranger Mission by returning to Obediah’s house, and he will answer the door mumbling about demons. A woman will scream and the sound of barking will begin as rabid dogs descend upon the village, which makes for a slightly less terrifying threat when compared to RDR2's actual vampires, ghosts , and supernatural phenom

Undead Nightmare is full of bizarre, campy moments, but this particular one takes the cake. John encounters a trapper living in the woods, claiming that sasquatches are indeed real, as well as living off a steady diet of human babies. Unsure of what to think, John goes ahead and hunts the nearby sasquatc

While the first Red Dead did have some cadence of the outlaw lifestyle, players never got the full gang experience. Rockstar made up for this in the very first chapter of Red Dead 2 when the gang robs a train owned by the oil baron Leviticus Cornw

The Mayor will ask Arthur to bring Jean-Marc around to the back of the property. Once players are in the courtyard at the back of the mansion, they should drop Jean-Marc to initiate the final cutscene. Lemieux will coax Jean-Marc into thinking his life will be spared, but the Mayor's intentions are much more sinister. Jean-Marc does not help his case by calling the Mayor corrupt to his face. It may be a move that shows how bold and fearless he is, but it doesn't take too long for him to show a desperate side that doesn't rear its head all that often.

Few players know that the quest can actually be completed by Marston instead of Arthur. The language in the final cutscene will be altered because Jean-Marc is threatening Arthur and not Marston. He will remark that Jean is "running his mouth about my friends." This small detail was a cool feature in a game with thousands of dialogue options.

After killing Jean-Marc, players will need to dump him into a nearby pond at the North end of the property. If players return to the same location and fish near the area at a later time, they will unlock a hidden Easter Egg. Once the line is cast, Arthur will reel something in, but it will not be a fish. At the end of the line, Jean Marc's arm will be attached to the hook, which can make for a sight that is both disturbing and amusing.

Who knows how they figured Helen would be into men who can have bottles shot off their heads - but it’s pretty fun being the independent adjudicator for their constant one-upmanship. Plus, in the end, the twins become best friends again - so all’s well that ends w

The last, and most chaotic, train robbery of Red Dead Redemption 2 comes at the end of the game. The gang is broken and members have gone their separate ways, but Dutch has one more job to pull. When the train doesn’t stop in Saint Denis as planned, the remaining gang members chase it down on horseback, resulting in the player jumping from horse to train and vice versa multiple times as they trek along the train tracks in an explosive shoot

Arthur is often put in a position where he slaves away for other people, and by Chapter 4, he is exhausted and beginning to seriously question everything he's been fighting for . That's when he gets blindsided by his ex-fiancé, Mary Linton, who implores him to run away with her and to leave it all beh

While dying on a hill facing the sunrise, Arthur lays it all out for Dutch: how he was deceived, how John was the only winner in this situation, and how he truly gave Dutch all he had. And for the first time, Dutch seems to really see him and hear him, as he quietly listens with an intense gaze. This scene is cemented as a truly poetic moment in gaming, since while Arthur always deserved better, he does, in the end, get the death he wanted: with his loved ones safe, while he faces the